You can download the Project Hoshimi SDK here:
SDK files only
WHAT'S NEW
A new kind of objective:
It's like a navigation objective but this time, it must be the same bot that reached every NavPoints.
For Round2, this type of objective will be assigned only to Collector or Explorer bots.
Bonus for objectives:
Each objective have a bonus. So if you accomplish an objective, your score will be increased by the bonus of the objective.
Who is the winner:
In a 2 players games, rules for selecting the winner changed:
At the end of the game, the player with the best score (including objectives bonus) is the winner.
In case of equality, the one who reached the more objectives is the winner.
In case of equality, the one with the more Needle on a valid Hoshimi Point is the winner.
In case of equality, the one with the more Needles is the winner.
In case of equality, the one with the more bots is the winner.
After: REAL EQUALITY ;-)
Objectives for Round2:
There will be a UniqueNavigationObjective, 1 or 2 or 3 Navigation objectives, a AIAliveObjective.
Bonus for UniqueNavigationObjective will be important.
Bonus for AIAliveOBjective will be important.
Bot for Navigation & UniqueNavigation Objective will be Unknown, Explorer or Collector.
Hope you'll enjoy ;-)
NB: Thank's to Alfred Leung for the map of the tissue.
[4/11 UPDATE]
Little modification (thank's to ZogStrip): UniqueNavigationObjective ID is now 4 (rather than 3 which conflict with ScoreObjectvie)
I added the M1 mission.
www.project-hoshimi.com